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Price: $14.95 

Availability: In Stock
Page Count: 144
Size: 8" X 8" inches
Type: Soft Cover
ISBN: 978-1-56523-359-1
Product Code: 3591D

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Doc Fizzix Mousetrap Racers 
Complete Builder's Manual
By Alden Balmer

Kids are naturally curious. They love to build stuff and projects that involve cars will entertain children for hours. In this guide written by a Teacher-of-the-Year winner, your kids will learn how to construct race cars from ordinary, affordable household materials, while learning the science behind how they work, in language easy enough for a 7th grader to understand. With color photos, diagrams, fun illustrations, and four complete projects, your family will be racing vehicles that go the distance and go for the gold! A bonus project is included for students looking for super science fair project.





See the finished racers in action:




Author: Alden Balmer
Doc Fizzix—Alden J. Balmer—is an award-winning physics teacher from McNeil High School in Round Rock Independent School District and the 1996 Texas Science Teacher of the Year. Doc Fizzix has appeared on several nationally aired television programs and has been featured in many magaines including: "The Science Teacher," "Boys' Life," "Web Page Design," "Physics Today," and more.
Reviewer: Publishers Weekly
Date: 7/21/2008
Most Creative Solution to the Fuel Crisis: Doc Fizzix Mousetrap Racers by Alden J. Balmer, a guide to constructing mousetrap-powered vehicles. (Fox Chapel Publishing)
Reviewer: Jennifer Hicks, Woodshop News
Date: 1/1/2009
Doc Fizzix Mousetrap Racers, by Alden J. Balmer, has almost nothing to do with woodworking, but just might produce a future woodworker. The book teaches children how to build race cars from ordinary contraptions, such as a mousetrap. It not only gives them the basic construction secrets to design and build a vehicle, but also unearths the science behind how they work, in a language easy enough for a seventh-grader to understand. Using clear instructions, color photography, diagrams and numerous illustrations, Dox Fizzix, and his Jetson-like team of robots, walk children through four complete projects for building different vehicles. Hey, it's not always about making sawdust.
Reviewer: Canadian Woodworking E-Newsletter
Date: 9/1/2008
Kids are naturally curious. They love to build stuff and projects that involve cars will entertain children for hours. In this guide written by a Teacher-of-the-Year winner, your kids will learn how to construct race cars from ordinary, affordable household materials, while learning the science behind how they work, in language easy enough for a 7th grader to understand. With color photos, diagrams, fun illustrations, and four complete projects, your family will be racing vehicles that go the distance and go for the gold!
Reviewer: School Library Journal
Date: 11/1/2008
Gr 6 Up—Building a mousetrap-powered model racer is more complex than it first appears, and Balmer uses this project as a springboard for teaching principles of physics such as energy, forces, torque, friction, and traction. Given the recommended tools and potential hazards (mousetrap springs, superglue, a drill press), it's clear that this activity is not intended for young or unsupervised children. The author's enthusiasm for the topic and for teaching are apparent throughout, and his focus on safety is consistent. The thorough instructions are complemented by clear, captioned, full-color photos and line drawings and diagrams that illustrate each step of the construction process. The book contains directions for four racers, with possible variations and modifications added in a section on advanced techniques. Principles of mousetrap racing are presented along with related lab experiments, formulae, tables, and calculations suitable for science fairs. An attractive introduction to a challenging, educational hobby.—Jeffrey A. French, formerly at Willoughby-Eastlake Public Library, Willowick, OH
Reviewer: Dutchie Riggsby, National Science Teacher Association's Science Scope Magazin
Date: 1/1/2009
Winners of a mousetrap racer competition know that physics is their friend! The design and function of a winning mousetrap car must utilize Newton's Laws of Motion, and this guide reviews both the science and engineering processes needed for a great project.

Starting with a simple but effective mousetrap, this book guides readers through the steps necessary for acquiring the proper building materials, planning the design, developing knowledge of why and how the racer may run, and what must be done to construct the device. Readers will learn the skills necessary to analyze the task and work with the design until a racer can be completed to specifications for a defined task. The racer might be required to travel the greatest distance, travel fastest, navigate a track, or perform a designed function to go to a point, stop, and return. Once the decision is made on what the racer is to do, the designer must apply the principles of motion to achieve the goal.

Diagrams and photographs provide clarification for the detailed printed instructions on building various types of racers for speed, distance, or performance goals. The energy of the mousetrap spring delivers the power to propel the racer, and the design is tweaked to improve performance to the championship level using various hints on how to reduce drag, increase traction, control direction, and other factors. Included in the book are definitions of the scientific terms and understandings necessary for success in this activity, ideas for types of contests, lab activities, and illustrations of supplies, assembly, and designing. Tips are provided for safety during assembly as the procedures are explained and illustrated.

This book will capture the interest of both students and teachers who want to find fun in learning and achieve recognition that is not refutable. Once the goal is set, the racer either meets or exceeds the standard by completing the task. There can be no mistake that the knowledge was understood and applied as demonstrated by the path of the racer. Time spent in perfecting the design is reward in itself, but when there is a competition and recognitions are attached, students have greater motivation. The author use this activity as a final assessment that replaced an exam. Students, parents, and teachers who read this book will become engaged in both mastery of content and engineering skills as they exercise their need for competitive activities and mastery in their learning environment. The paperbound book, whether used as a lesson plan or provided as a source for hobbyist, is a good size, colorful, and written in an interesting manner. It might not last long in a library setting, but it would be a good addition to the classroom and home shelf for the students who are visual or tactile learners.

See the original review at here.
Reviewer: John Hubisz, The Science House
Date: 7/10/2008
Certainly a fun project for kids of Middle School age.
Reviewer: Boy's Life Magazine
Date: 12/1/2008
Turn everyday household items into an afternoon of fun with "Mousetrap Racers: The Complete Builder's Manual. Build racecars while learning the science behind how they work.
Reviewer: Model Retailer
Date: 11/1/2008
Image of a Mousetrap Racer and title of Doc Fizzix made the cover of Model Retailer Magazine.
Reviewer: Peter Eastwell, The Science Education Review
Date: 8/3/2008
This new book for teachers and families wanting to encourage education while having fun, provides a step-by-step guide that introduces physics concepts while facilitating the construction of a champion mouse-trap racer.
Reviewer: Pack-O-Fun Magazine
Date: 10/1/2009
This complete manual will guarantee your success in building the fastest and most aerodynamic mousetrap racer yet! Divided into great sections like: Tools and Supplies You May Need, Understanding Mousetrap Racers, and Mousetrap Racer Projects like Little Moe, Basic Racer, and Big Wheel Racer, this book will help you along each step of the construction process.

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